Aspirant of the Comet

The Book of Many Things p. 91

Size
Medium
Type
humanoid
Alignment
any alignment
AC
11
Hit Points
27 (5d8+5)
Speed
walk 30 ft.
Passive Perception
10
Languages
Common plus any one language
Challenge
1/2
Lineage
Heralds of the Comet
STR
13
+1
DEX
12
+1
CON
12
+1
INT
11
+0
WIS
10
+0
CHA
13
+1

Traits

Proficiency Bonus

+2

Hunger of the Void

When the aspirant is reduced to 0 hit points, its body and everything it is wearing or carrying, except for magic items, are sucked into a void and destroyed. Creatures in a 15-foot-radius sphere centered on the aspirant must make a DC 11 Strength saving throw. On a failed save, a creature takes 10 (3d6) necrotic damage and is pulled 10 feet straight toward the aspirant's space. On a successful save, a creature takes half as much damage only.

Sinister Devotion

The aspirant has advantage on saving throws against the charmed and frightened conditions.

Actions

Spear

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Other data

description

Aspirants aren't yet initiated into the mysteries of the Heralds of the Comet, but they are firmly in the group's clutches, both socially and metaphysically. If an aspirant is killed, the hapless individual is drawn into the Void and devoured, body and soul.