Astral Blight
Spelljammer: Adventures in Space - Light of Xaryxis p. 10
- Size
- Medium
- Type
- plant
- Alignment
- unaligned
- AC
- 12 (natural armor)
- Hit Points
- 26 (4d8+8)
- Speed
- walk 10 ft.
- Resistances
- cold, radiant
- Senses
- blindsight 60 ft. (blind beyond this radius)
- Passive Perception
- 10
- Challenge
- 1
STR
16
+3
DEX
8
−1
CON
14
+2
INT
6
−2
WIS
10
+0
CHA
3
−4
Traits
Proficiency Bonus
+2
Illumination
While it has at least 1 hit point, the astral blight sheds dim light in a 10-foot radius.
Unusual Nature
The blight doesn't require air or sleep.
Actions
Multiattack
The blight makes two Heat-Draining Vine attacks.
Heat-Draining Vine
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) radiant damage, and if the target is a Large or smaller creature, it is grappled (escape DC 13).
Until this grapple ends, the target takes 3 (1d6) cold damage at the start of each of its turns. The blight has two vines, each of which can grapple one creature.