Astral Blight

Spelljammer: Adventures in Space - Light of Xaryxis p. 10

Size
Medium
Type
plant
Alignment
unaligned
AC
12 (natural armor)
Hit Points
26 (4d8+8)
Speed
walk 10 ft.
Resistances
cold, radiant
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
10
Challenge
1
STR
16
+3
DEX
8
−1
CON
14
+2
INT
6
−2
WIS
10
+0
CHA
3
−4

Traits

Proficiency Bonus

+2

Illumination

While it has at least 1 hit point, the astral blight sheds dim light in a 10-foot radius.

Unusual Nature

The blight doesn't require air or sleep.

Actions

Multiattack

The blight makes two Heat-Draining Vine attacks.

Heat-Draining Vine

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) radiant damage, and if the target is a Large or smaller creature, it is grappled (escape DC 13).

Until this grapple ends, the target takes 3 (1d6) cold damage at the start of each of its turns. The blight has two vines, each of which can grapple one creature.

Other data

description