Atiba-Pa
Journeys through the Radiant Citadel p. 171
- Size
- Medium
- Type
- humanoid (human)
- Alignment
- lawful good
- AC
- 13 (chain shirt)
- Hit Points
- 27 (5d8+5)
- Speed
- walk 30 ft.
- Skills
- Persuasion +3, Medicine +7, Religion +5
- Passive Perception
- 13
- Languages
- any two languages
- Challenge
- 2
Traits
Proficiency Bonus
+2
Divine Eminence
As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.
Spellcasting
The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:
- Cantrips (at will): light, sacred flame, thaumaturgy
- 1st level (4 slots): cure wounds, guiding bolt, sanctuary
- 2nd level (3 slots): lesser restoration, spiritual weapon
- 3rd level (2 slots): dispel magic, spirit guardians
Actions
Mace
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
Spells
light, sacred flame, thaumaturgy, cure wounds, guiding bolt, sanctuary, lesser restoration, spiritual weapon, dispel magic, spirit guardians
Spell Slots
0,4,3,2