Axe of Mirabar Soldier

Storm King's Thunder p. 98

Size
Medium
Type
humanoid (dwarf)
Alignment
any alignment
AC
17 (splint armor)
Hit Points
67 (9d8+27)
Speed
walk 25 ft.
Skills
Athletics +5, Perception +2
Resistances
poison
Senses
darkvision 60 ft.
Passive Perception
12
Languages
any one language (usually Common), Dwarvish
Challenge
3
STR
16
+3
DEX
13
+1
CON
14
+2
INT
10
+0
WIS
11
+0
CHA
10
+0

Traits

Dwarven Resilience

Axe of Mirabar Soldier has advantage on saving throws against poison, and has resistance against poison damage.

Actions

Multiattack

The soldier makes two battleaxe attacks. If it has a handaxe drawn, it can also make a handaxe attack.

Battleaxe

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Handaxe

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Heavy Crossbow

Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Other data

description