Axe of Mirabar Soldier
Storm King's Thunder p. 98
- Size
- Medium
- Type
- humanoid (dwarf)
- Alignment
- any alignment
- AC
- 17 (splint armor)
- Hit Points
- 67 (9d8+27)
- Speed
- walk 25 ft.
- Skills
- Athletics +5, Perception +2
- Resistances
- poison
- Senses
- darkvision 60 ft.
- Passive Perception
- 12
- Languages
- any one language (usually Common), Dwarvish
- Challenge
- 3
STR
16
+3
DEX
13
+1
CON
14
+2
INT
10
+0
WIS
11
+0
CHA
10
+0
Traits
Dwarven Resilience
Axe of Mirabar Soldier has advantage on saving throws against poison, and has resistance against poison damage.
Actions
Multiattack
The soldier makes two battleaxe attacks. If it has a handaxe drawn, it can also make a handaxe attack.
Battleaxe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Handaxe
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Heavy Crossbow
Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.