Barovian Scout
Curse of Strahd p. 29
- Size
- Medium
- Type
- humanoid (any race)
- Alignment
- any alignment
- AC
- 13 (leather armor)
- Hit Points
- 16 (3d8+3)
- Speed
- walk 30 ft.
- Skills
- Nature +4, Perception +5, Stealth +6, Survival +5
- Passive Perception
- 15
- Languages
- any one language (usually Common)
- Challenge
- 1/2
- Lineage
- Scout
STR
11
+0
DEX
14
+2
CON
12
+1
INT
11
+0
WIS
13
+1
CHA
11
+0
Traits
Keen Hearing and Sight
The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack
The scout makes two melee attacks or two ranged attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Light Crossbows
Ranged Weapon Attack: +4 to hit, ranged 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.