Battlehammer Dwarf

Icewind Dale: Rime of the Frostmaiden p. 107

Size
Medium
Type
humanoid (dwarf)
Alignment
lawful good
AC
13 (leather armor)
Hit Points
16 (3d8+3)
Speed
walk 25 ft.
Skills
Nature +4, Perception +5, Stealth +6, Survival +5
Resistances
poison
Senses
darkvision 60 ft.
Passive Perception
15
Languages
Common, Dwarvish
Challenge
1/2
Lineage
Dwarf
STR
11
+0
DEX
14
+2
CON
12
+1
INT
11
+0
WIS
13
+1
CHA
11
+0

Traits

Keen Hearing and Sight

The dwarf has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Dwarven Resilience

The dwarf has advantage on saving throws against poison and resistance against poison damage.

Actions

Multiattack

The dwarf makes two melee attacks or two ranged attacks.

Handaxe

Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6 + 0) piercing damage.

Light Crossbow

Ranged Weapon Attack: +4 to hit, ranged 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Other data

description