Bearracuda

Obojima: Tales from the Tall Grass p. 271 (Third Party)

Size
Large
Type
beast
Alignment
unaligned
AC
13 (natural armor)
Hit Points
51 (6d10+18)
Speed
walk 0 ft., flying 60 ft.
Skills
Perception +4, Stealth +3
Passive Perception
14
Challenge
2
STR
19
+4
DEX
13
+1
CON
17
+3
INT
2
−4
WIS
10
+0
CHA
5
−3

Traits

Proficiency Bonus

+2

Aquatic Memory

The Bearracuda can move under and through heavy snow as if it weren't difficult terrain. While moving through snow, the Bearracuda has advantage on Dexterity (Stealth) checks.

Pacifying Light

If the Bearracuda becomes Blinded by a light-based effect, it must also succeed on a DC 13 Constitution saving throw or fall Unconscious for 1 minute, until it takes damage, or until a creature uses an action to shake or slap it awake.

Actions

Chomp

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Reactions

Drag

When the Bearracuda successfully grapples a creature that is its size of smaller, it moves up to its speed, carrying the Grappled creature with it.

Other data

description

The fur-covered bearracuda fish live on the snowy slopes of Mount Arbora and are synonymous with the dangers of traveling at the heights of the mountain. Though the practice is uncommon now, there was a time when large bands of fisherman and trackers would hunt the predator for its meat and furs, but due to the practice's high casualty rate and the rise in popularity of potion crafting, it became easier and more lucrative for islanders to go after smaller fish.