Beast of the Sea
Tasha's Cauldron of Everything
- Size
- Medium
- Type
- beast
- Alignment
- unaligned
- AC
- 0
- Hit Points
- 5
- Speed
- walk 5 ft., swim 60 ft.
- Senses
- darkvision 60 ft.
- Passive Perception
- 12
- Languages
- understands the languages you speak
STR
14
+2
DEX
14
+2
CON
15
+2
INT
8
−1
WIS
14
+2
CHA
11
+0
Traits
Hit Points
5 + five times your ranger level (the beast has a number of Hit Dice [d8s] equal to your ranger level)
Amphibious
The beast can breathe both air and water.
Primal Bond
You can add your proficiency bonus to any ability check or saving throw that the beast makes.
Actions
Binding Strike
Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d6 + 2 + PB piercing damage or 1d6 + 2 + PB bludgeoning damage (your choice), and the target is grappled (escape DC equal to your spellcasting save DC). Until this grapple ends, the beast can't use this attack on another target.