Bestial Spirit

Obojima: Tales from the Tall Grass p. 137 (Third Party)

Size
Medium
Type
spirit
Alignment
unaligned
AC
15 (natural armor)
Hit Points
38 (8d6+10)
Speed
40 ft.
Skills
Intimidation +1, Perception +3, Stealth +4
Passive Perception
13
Languages
Common
Challenge
1
Lineage
Spirit
STR
15
+2
DEX
15
+2
CON
15
+2
INT
9
−1
WIS
12
+1
CHA
9
−1

Traits

Proficiency Bonus

+2

Promising Threat

The bestial spirit has advantage on Charisma (Intimidation) checks if the target has seen it hit a creature with its chomp attack in the past minute.

Actions

Chomp

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Reactions

Devour

When the bestial spirit reduces a creature to 0 hit points, it consumes some of the creature's essence, regaining 1d10 hit points.

Other data

description