Bestial Spirit
Obojima: Tales from the Tall Grass p. 137 (Third Party)
- Size
- Medium
- Type
- spirit
- Alignment
- unaligned
- AC
- 15 (natural armor)
- Hit Points
- 38 (8d6+10)
- Speed
- 40 ft.
- Skills
- Intimidation +1, Perception +3, Stealth +4
- Passive Perception
- 13
- Languages
- Common
- Challenge
- 1
- Lineage
- Spirit
STR
15
+2
DEX
15
+2
CON
15
+2
INT
9
−1
WIS
12
+1
CHA
9
−1
Traits
Proficiency Bonus
+2
Promising Threat
The bestial spirit has advantage on Charisma (Intimidation) checks if the target has seen it hit a creature with its chomp attack in the past minute.
Actions
Chomp
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Reactions
Devour
When the bestial spirit reduces a creature to 0 hit points, it consumes some of the creature's essence, regaining 1d10 hit points.