Black Earth Priest

Princes of the Apocalypse p. 195

Size
Medium
Type
humanoid (human)
Alignment
neutral evil
AC
17 (splint armor)
Hit Points
45 (7d8+14)
Speed
walk 30 ft.
Skills
Intimidation +5, Religion +3, Persuasion +5
Passive Perception
10
Languages
Common, Terran
Challenge
3
Lineage
Priest
STR
15
+2
DEX
11
+0
CON
14
+2
INT
12
+1
WIS
10
+0
CHA
16
+3

Traits

Spellcasting

The priest is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells:

  • Cantrips (at will): acid splash, blade ward, light, mending, mold earth
  • 1st level (4 slots): earth tremor, expeditious retreat, shield
  • 2nd level (3 slots): shatter, spider climb
  • 3rd level (2 slots): slow

Actions

Multiattack

The priest makes two melee attacks.

Glaive

Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.

Reactions

Unyielding

When the priest is subjected to an effect that would move it, knock it prone, or both, it can use its reaction to be neither moved nor knocked prone.

Spells

acid splash, blade ward, light, mending, mold earth, earth tremor, expeditious retreat, shield, shatter, spider climb, slow

Spell Slots

0,4,3,2

Other data

description

The priests of the Black Earth are the drivers and organizers of Ogremoch's cult. They are the true believers, seeing Ogremoch as a divine force, and they have developed a twisted dogma to explain how the evil of elemental earth is destined to remake the world and rule over all. The Black Earth priests form a cabal of leaders whose fanaticism and magical power serve as the backbone of the cult. Individuals of unusual power hold higher rank in the cult, but the priests provide the cult leader with his or her authority over the rest of Ogremoch's followers.