Black Sun Priestess

Creature Codex (3pp)

Size
Medium
Type
humanoid (orc)
Alignment
chaotic evil
AC
13 (hide armor)
Hit Points
67 (9d8+27)
Speed
walk 30 ft.
Skills
Insight +6, Intimidation +6, Religion +1
Senses
darkvision 60 ft.
Passive Perception
13
Languages
Common, Orc
Challenge
3
Environment
mountain
STR
16
+3
DEX
12
+1
CON
16
+3
INT
9
−1
WIS
16
+3
CHA
14
+2

Traits

Aggressive

As a bonus action, the priestess can move up to her speed toward a hostile creature that she can see.

Black Sun Sight

Magical darkness doesn't impede the Black Sun priestess' darkvision.

Light Sensitivity

While in bright light, the orc has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Spellcasting

The black sun priestess is a 6th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The black sun priestess has the following Cleric spells prepared:

  • Cantrips (at will): guidance, mending, resistance, sacred flame
  • 1st level (4 slots): bane, command, cure wounds, detect magic
  • 2nd level (3 slots): augury, spiritual weapon
  • 3rd level (3 slots): animate dead, bestow curse, spirit guardians

Actions

Greatclub

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.

Spells

guidance, mending, resistance, sacred flame, bane, command, cure wounds, detect magic, augury, spiritual weapon, animate dead, bestow curse, spirit guardians

Spell Slots

0, 4, 3, 3

Other data

description