Blood Hunter

Explorer's Guide to Wildemount p. 284 (Third Party)

Size
Medium
Type
humanoid (any race)
Alignment
any alignment
AC
16 (half plate armor)
Hit Points
65 (10d8+20)
Speed
walk 30 ft.
Saving Throws
Str +7, Wis +6
Skills
Acrobatics +4, Insight +6, Perception +6
Senses
darkvision 60 ft.
Passive Perception
16
Languages
any one language (usually Common)
Challenge
5
STR
18
+4
DEX
12
+1
CON
15
+2
INT
9
−1
WIS
16
+3
CHA
11
+0

Traits

Blood Curse of Binding (1/Day)

As a bonus action, the blood hunter targets one creature it can see within 30 feet of it. The target must succeed on a DC 14 Strength saving throw or have its speed reduced to 0 and be unable to take reactions. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

recharge

1/DAY

Blood Frenzy

The blood hunter has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Magic Resistance

The blood hunter has advantage on saving throws against spells and other magical effects.

Innate Spellcasting (1/Day)

The blood hunter can innately cast hex. Its innate spellcasting ability is Intelligence.

  • At will: hex

recharge

1/DAY

Actions

Multiattack

The blood hunter attacks twice with a weapon.

Greatsword

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 3 (1d6) fire damage.

Heavy Crossbow

Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Spells

hex

Other data

description

To mortals and monsters alike, the blood hunter is a legendary figure—a humanoid stalker said to embrace monstrous power. Long years ago, a group of mortals undertook dark rituals and alchemical experiments to gain the power of the deadliest monsters, allowing them to better hunt those monsters.

Blood hunters are steely on the surface, but roiling emotion lies beneath that impassive mask. Bestial fury and fathomless sorrow drive every stroke of a blood hunter's blade. Humanoids who draw the ire of a blood hunter are often in league with monsters—or the victims of a terrible misunderstanding. Such misunderstandings are tough to clear up, for blood hunters are the kind of folk to slay first and ask questions later.