Blue Abishai

Mordenkainen's Tome of Foes p. 161

Size
Medium
Type
fiend (devil)
Alignment
lawful evil
AC
19 (natural armor)
Hit Points
195 (26d8+78)
Speed
walk 30 ft., fly 50 ft.
Saving Throws
Int +12, Wis +12
Skills
Arcana +12
Resistances
cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Immunities
fire, lightning, poison
Condition Immunities
poisoned
Senses
darkvision 120 ft.
Passive Perception
16
Languages
Draconic, Infernal, telepathy 120 ft.
Challenge
17
Lineage
Abishai
Environment
coastal, urban
STR
15
+2
DEX
14
+2
CON
17
+3
INT
22
+6
WIS
23
+6
CHA
18
+4

Traits

Devil's Sight

Magical darkness doesn't impede the abishai's darkvision.

Magic Resistance

The abishai has advantage on saving throws against spells and other magical effects.

Magic Weapons

The abishai's weapon attacks are magical.

Spellcasting

The abishai is a 13th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). The abishai has the following wizard spells prepared:

  • Cantrips (at will): friends, mage hand, message, minor illusion, shocking grasp
  • 1st level (4 slots): chromatic orb, disguise self, expeditious retreat, magic missile, charm person, thunderwave
  • 2nd level (3 slots): darkness, mirror image, misty step
  • 3rd level (3 slots): dispel magic, fear, lightning bolt
  • 4th level (3 slots): dimension door, greater invisibility, ice storm
  • 5th level (2 slots): cone of cold, wall of force
  • 6th level (1 slots): chain lightning
  • 7th level (1 slots): teleport

Actions

Multiattack

The abishai makes two attacks: one with its quarterstaff and one with its bite.

Quarterstaff

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage if used with two hands.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage plus 14 (4d6) lightning damage.

Spells

friends, mage hand, message, minor illusion, shocking grasp, chromatic orb, disguise self, expeditious retreat, magic missile, charm person, thunderwave, darkness, mirror image, misty step, dispel magic, fear, lightning bolt, dimension door, greater invisibility, ice storm, cone of cold, wall of force, chain lightning, teleport

Spell Slots

0,4,3,3,3,2,1,1

Other data

description

Blue Abishai. Seekers of forgotten lore and lost relics, blue abishais are the most cunning and learned of their kind. Their research into occult subjects gleaned from tomes and grimoires plundered from across the multiverse enables them to become accomplished spellcasters. They use their magic to devastate their mistress's enemies.

Abishai: Each abishai was once a mortal who somehow won Tiamat's favor before death and, as a reward, found its soul transformed into a hideous devil to serve at her pleasure in the Nine Hells.

Emissaries of Doom: Tiamat deploys abishais as emissaries, sending them to represent her interests in the Hells and across the multiverse. Some have simple tasks, such as delivering a message to cultists or taking charge of worshipers to carry out a sensitive mission. Others have greater responsibilities, such as leading large groups, assassinating targets, and serving in armies. In all cases, abishais are fanatically loyal to Tiamat, ready to lay down their lives if needed.

Outsiders in Hell: Abishais stand outside the normal hierarchy of the Nine Hells, having their own chain of command and ultimately answering to Tiamat (and Asmodeus, when the dark lord chooses to use them). Other archdevils can command abishais to work for them, but most archdevils do so rarely, since it is never clear whether an abishai follows Tiamat's orders or Asmodeus's.

There is inherent risk in countermanding an order given by Tiamat, but interfering with Asmodeus's plans invites certain destruction.

Tiamat is a force of Chaos bound to a place of Law. Are abishai her servants or her jailers?