Booyahg Wielder

Volo's Guide to Monsters p. 42

Size
Small
Type
humanoid (goblinoid)
Alignment
neutral evil
AC
15 (leather armor, shield)
Hit Points
7 (2d6)
Speed
walk 30 ft.
Skills
Stealth +6
Senses
darkvision 60 ft.
Passive Perception
9
Languages
Common, Goblin
Challenge
1/4
Lineage
Booyahg
Environment
underdark, grassland, forest, hill
STR
8
−1
DEX
14
+2
CON
10
+0
INT
10
+0
WIS
8
−1
CHA
8
−1

Traits

Nimble Escape

The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Special Equipment

The goblin found a magic item (a necklace of fireballs, a circlet of blasting, or the like) and learned how to use it.

Actions

Scimitar

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Other data

description