Brimstone Drake
The Griffon's Saddlebag: Book Two p. 392 (Third Party)
- Size
- Large
- Type
- fiend
- Alignment
- neutral evil
- AC
- 16 (natural armor)
- Hit Points
- 110 (13d10+39)
- Speed
- walk 40 ft., burrow 20 ft., fly 40 ft., swim 40 ft.
- Saving Throws
- Con +6, Cha +4
- Skills
- Intimidation +4, Survival +5
- Resistances
- lightning, poison
- Immunities
- fire
- Condition Immunities
- petrified
- Senses
- darkvision 120 ft., tremorsense 120 ft.
- Passive Perception
- 12
- Languages
- Understands Abyssal, Draconic, and Infernal but can't speak
- Challenge
- 7
- Lineage
- Drake
Traits
Proficiency Bonus
+3
Heated Body
A creature that touches the drake or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
Stench
Any creature other than a brimstone drake that starts its turn within 10 feet of the drake must succeed on a DC 14 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all brimstone drakes for 1 hour.
Volcanic Acclimation
Ash, dust, fog, and other particles suspended in the air don't impede the drake's vision, and it can breathe normally in ash and under lava.
Actions
Multiattack
The drake makes three attacks: one with its bite, one with its claws, and one with its tail.
Bite
Melee weapon attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10+4) piercing damage.
Claws
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4+4) slashing damage plus 5 (2d4) fire damage.
Tail
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6+4) bludgeoning damage, and if the target is a Large or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Ashen Eruption (Recharge 5-6)
The drake exhales a cloud of electrically charged ash in a 30-foot cone, creating an area that is heavily obscured until the end of the drake's next turn. Each creature in that area must make a DC 14 Constitution saving throw. On a failed save, a target takes 35 (10d6) lightning damage and is blinded until the end of the drake's next turn. On a successful save, a creature takes half as much damage and isn't blinded.
recharge
D5
Other data
description
Although not technically related to true dragons, brimstone drakes nonetheless share their temperament and general anatomy. Their molten forms are bound to black iron skeletons, allowing them to generate and conduct tremendous amounts of electricity. True to their name and draconic appearance, they utilize a breath weapon that sprays a cloud of blinding ash accompanied by red forked lightning.