Bryn Harjolf
Grim Hollow: Campaign Guide p. 223 (Third Party),
- Size
- Medium
- Type
- humanoid (male human innkeeper)
- Alignment
- lawful good
- AC
- 18 (plate armor)
- Hit Points
- 52 (8d8+16)
- Speed
- walk 30 ft.
- Saving Throws
- Con +4, Wis +2
- Passive Perception
- 10
- Languages
- any one language (usually Common)
- Challenge
- 3
- Lineage
- Knight
Traits
Brave
The knight has advantage on saving throws against being frightened.
Actions
Multiattack
The knight makes two melee attacks.
Greatsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Heavy Crossbow
Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Leadership (Recharges after a Short or Long Rest)
For 1 minute, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is incapacitated.
recharge
SHORT
Reactions
Parry
The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.
Other data
description
The innkeeper of the Black Bard is a man of few words. He is the tavern's first victim and has taken it upon himself to maintain the peace. Outwardly gruff, Bryn discourages adventurers from exploring the tavern beyond the common room, and is quick to quash rumors of escape attempts among his regulars. He is well aware of the dangers on the second floor and above, as adventurers get closer to discovering the wizard beyond the attic skylight. Bryn keeps an enchanted greatsword hidden behind the bar in case a fight breaks out among the patrons, and he is swift to deliver the tavern's justice. However, the greatsword fears combat, and Bryn must be quick to grab it before it makes a break toward his quarters. A former adventurer himself, Bryn cuts an imposing figure under his barkeep's apron, towering over most of his patrons. He bears numerous scars from his earlier years spent marauding the outer reaches of Etharis, and maintains a short-trimmed beard and wavy, chestnut colored hair. Bryn Harjolf has the stats of a knight. However most of the time he is in common clothes instead of plate (AC 10). He also fights with his enchanted greatsword. (See Greatsword of the Craven)
Knight: Knights are warriors who pledge service to rulers, religious orders, and noble causes. A knight's alignment determines the extent to which a pledge is honored. Whether undertaking a quest or patrolling a realm, a knight often travels with an entourage that includes squires and hirelings who are commoners.