Buster the Bear

The Lost Dungeon of Rickedness: Big Rick Energy p. 27 (Third Party)

Size
Medium
Type
construct
Alignment
chaotic evil
AC
16 (hide armor, shield)
Hit Points
27 (5d8+5)
Speed
walk 30 ft.
Skills
Stealth +6, Survival +2
Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common
Challenge
1
STR
15
+2
DEX
14
+2
CON
13
+1
INT
8
−1
WIS
11
+0
CHA
9
−1

Traits

Surprise Attack

If Buster the Bear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Bashin' Banjo

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.

Other data

description

Buster the Bear is a lovable, roly-poly teddy bear with a plaid shirt, torn jeans, and a banjo.

The five automatons that serve as the tavern's wait staff each have a name tag, are super friendly to the patrons, and attend to everyone's needs until it comes time for the Slaughterfest. If an automaton is attacked before the Slaughterfest, it giggles and repeats folksy homilies until it is destroyed. The next round, it magically pops back to life fully healed, then asks, "What can I do for ya?"