Cairnwight

Bigby Presents: Glory of the Giants p. 122

Size
Huge
Type
undead
Alignment
typically neutral
AC
19 (natural armor)
Hit Points
138 (12d12+60)
Speed
walk 40 ft.
Saving Throws
Wis +5, Con +9
Skills
Stealth +8, Athletics +10, Perception +5
Condition Immunities
charmed, exhaustion, frightened, petrified
Senses
darkvision 60 ft.
Passive Perception
15
Languages
Giant
Challenge
9
STR
23
+6
DEX
10
+0
CON
21
+5
INT
10
+0
WIS
12
+1
CHA
9
−1

Traits

Proficiency Bonus

+4

Actions

Multiattack

The cairnwight makes two Slam attacks or two Rock attacks, and it uses its Petrifying Touch if available.

Slam

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.

Rock

Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage, and the target must succeed on a DC 17 Strength saving throw or have the prone condition.

Petrifying Touch (Recharge 5-6)

The cairnwight touches one creature it can see within 10 feet of itself. The target must succeed on a DC 17 Constitution saving throw or take 26 (4d12) force damage and have the restrained condition as it begins to turn to stone. The affected target must repeat the saving throw at the end of its next turn. On a successful save, the effect ends on the target. On a failed save, the target has the petrified condition instead of the restrained condition.

recharge

D5

Other data

description

Stone giants believe the god Skoraeus Stonebones inspires artists to create their finest stone carvings. Sometimes a giant pursues this divine inspiration to the exclusion of all other tasks, retreating into a spacious cavern and blocking out all distractions. Creating a masterwork can become such a driving obsession that death can't stop it: a giant who dies while creating art might rise as a cairnwight and continue the work. Once the artwork is completed, the cairnwight remains as its undying guardian. A cairnwight looks much like an emaciated stone giant. Its form is caked with lichens and mineral deposits, which help it blend with its cavern tomb. Should a creature attempt to interfere with the completion of the cairnwight's project, damage the art, or steal from the cairnwight, the giant petrifies the creature, places the resulting statue outside as a warning, then reseals its cavern vault.