Cats of Ulthar

Creature Codex (3pp)

Size
Huge
Type
beast
Alignment
unaligned
AC
14
Hit Points
55 (10d10)
Speed
walk 40 ft.
Skills
Stealth +6
Resistances
bludgeoning, piercing, slashing
Condition Immunities
charmed, frightened, paralyzed, petrified, prone, restrained, stunned
Senses
darkvision 30 ft.
Passive Perception
12
Challenge
4
Environment
farmland
STR
9
−1
DEX
18
+4
CON
10
+0
INT
2
−4
WIS
14
+2
CHA
3
−4

Traits

Feline Terror

Each creature in the swarm must succeed on a DC 12 Wisdom saving throw or fall prone and become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the swarm's Feline Terror for the next 24 hours.

Keen Senses

The swarm has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny cat. The swarm can't regain hp or gain temporary hp.

Actions

Bites

Melee Weapon Attack: +6 to hit, reach 0 ft., up to two creatures in the swarm's space. 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.

Other data

description