Cave Giant

Creature Codex (3pp)

Size
Huge
Type
giant
Alignment
chaotic evil
AC
16 (natural armor)
Hit Points
200 (16d12+96)
Speed
walk 40 ft.
Saving Throws
Dex +4, Con +10, Wis +5
Skills
Athletics +12, Perception +5, Survival +5
Senses
darkvision 120 ft.
Passive Perception
15
Languages
Giant
Challenge
10
STR
27
+8
DEX
10
+0
CON
22
+6
INT
8
−1
WIS
13
+1
CHA
6
−2

Traits

Sunlight Petrification

If the giant starts its turn in sunlight, it takes 20 radiant damage.

While in sunlight, it moves at half speed and has disadvantage on attack rolls and ability checks. If the giant is reduced to 0 hp while in sunlight, it is petrified.

Actions

Multiattack

The giant makes three attacks. two with its handaxe and one with its tusks.

Handaxe

Melee Weapon Attack: +12 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 18 (3d6 + 8) slashing damage.

Tusks

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage, and if the target is a Large or smaller creature it must succeed on a DC 20 Strength saving throw or be knocked prone.

Rock

Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

Other data

description