Champion of Gorm

Quests from the Infinite Staircase p. 203

Size
Medium
Type
humanoid
Alignment
typically lawful good
AC
19 (splint armor, shield)
Hit Points
33 (6d8+6)
Speed
walk 30 ft.
Saving Throws
Str +5, Wis +4
Skills
Insight +4, Athletics +5, Religion +3
Passive Perception
12
Languages
Common
Challenge
2
STR
17
+3
DEX
10
+0
CON
12
+1
INT
12
+1
WIS
15
+2
CHA
16
+3

Traits

Proficiency Bonus

+2

Brave

The champion has advantage on saving throws against the frightened condition.

Actions

Multiattack

The champion makes two Lightning Mace attacks or three Handaxe attacks.

Lightning Mace

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 5 (2d4) lightning damage.

Handaxe

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Aura of Resilience (1/Day) (Bonus Action)

The champion exudes an aura of ghostly lightning that fills a 10-foot-radius sphere centered on itself. While this aura is active, the champion and each creature of its choice within the aura have advantage on saving throws. The aura moves with the champion and lasts for 1 minute, until the champion has the incapacitated condition, or until the champion uses another bonus action to end the aura.

recharge

1/DAY

Other data

description