Champion of Madarua
Quests from the Infinite Staircase p. 220
- Size
- Medium
- Type
- humanoid
- Alignment
- typically chaotic good
- AC
- 13 (hide armor)
- Hit Points
- 39 (6d8+12)
- Speed
- walk 30 ft.
- Saving Throws
- Str +5, Dex +3
- Skills
- Acrobatics +3, Religion +3
- Passive Perception
- 11
- Languages
- Common
- Challenge
- 2
Traits
Proficiency Bonus
+2
Actions
Multiattack
The champion makes three Longsword attacks.
Longsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage, or 8 (1d10 + 3) piercing damage if used with two hands.
Aura of Fury (1/Day) (Bonus Action)
The champion summons an aura of ghostly animals that fills a 10-foot-radius sphere centered on itself. While this aura is active, the champion and all its allies in the aura have advantage on attack rolls. The aura moves with the champion and lasts for 1 minute, until the champion has the incapacitated condition, or until the champion uses another bonus action to end the aura.
recharge
1/DAY
Reactions
Parry
The champion adds 2 to its AC against one melee attack that would hit it. To do so, the champion must see the attacker and be wielding a melee weapon.