Champion of Madarua

Quests from the Infinite Staircase p. 220

Size
Medium
Type
humanoid
Alignment
typically chaotic good
AC
13 (hide armor)
Hit Points
39 (6d8+12)
Speed
walk 30 ft.
Saving Throws
Str +5, Dex +3
Skills
Acrobatics +3, Religion +3
Passive Perception
11
Languages
Common
Challenge
2
STR
17
+3
DEX
12
+1
CON
15
+2
INT
12
+1
WIS
12
+1
CHA
14
+2

Traits

Proficiency Bonus

+2

Actions

Multiattack

The champion makes three Longsword attacks.

Longsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage, or 8 (1d10 + 3) piercing damage if used with two hands.

Aura of Fury (1/Day) (Bonus Action)

The champion summons an aura of ghostly animals that fills a 10-foot-radius sphere centered on itself. While this aura is active, the champion and all its allies in the aura have advantage on attack rolls. The aura moves with the champion and lasts for 1 minute, until the champion has the incapacitated condition, or until the champion uses another bonus action to end the aura.

recharge

1/DAY

Reactions

Parry

The champion adds 2 to its AC against one melee attack that would hit it. To do so, the champion must see the attacker and be wielding a melee weapon.

Other data

description