Champion of Usamigaras

Quests from the Infinite Staircase p. 206

Size
Medium
Type
humanoid
Alignment
typically chaotic neutral
AC
12 (15 with mage armor)
Hit Points
33 (6d8+6)
Speed
walk 30 ft.
Saving Throws
Cha +4, Int +5
Skills
Deception +6, Arcana +5, Sleight of Hand +4
Passive Perception
12
Languages
Common
Challenge
2
STR
10
+0
DEX
14
+2
CON
12
+1
INT
17
+3
WIS
14
+2
CHA
15
+2

Traits

Proficiency Bonus

+2

Actions

Multiattack

The champion makes two Arcane Burst attacks or makes one Arcane Burst attack and uses Spellcasting.

Arcane Burst

Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 8 (1d10 + 3) force damage.

Spellcasting

The champion casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13):

  • At will: Light, Mage Armor (self only), Mage Hand, Minor Illusion
  • 2/day each: Charm Person, Disguise Self, Silent Image
  • 1/day each: Crown of Madness, Shatter

Aura of Deception (1/Day) (Bonus Action)

The champion emits an aura of ghostly illusions that fills a 10-foot-radius sphere centered on itself. While this aura is active, creatures have disadvantage on attack rolls against the champion and any of the champion's allies that are in the aura. The aura moves with the champion and lasts for 1 minute, until the champion has the incapacitated condition, or until the champion uses another bonus action to end the aura.

recharge

1/DAY

Spells

light, mage armor, mage hand, minor illusion, charm person, disguise self, silent image, crown of madness, shatter

Other data

description