Champion of Usamigaras
Quests from the Infinite Staircase p. 206
- Size
- Medium
- Type
- humanoid
- Alignment
- typically chaotic neutral
- AC
- 12 (15 with mage armor)
- Hit Points
- 33 (6d8+6)
- Speed
- walk 30 ft.
- Saving Throws
- Cha +4, Int +5
- Skills
- Deception +6, Arcana +5, Sleight of Hand +4
- Passive Perception
- 12
- Languages
- Common
- Challenge
- 2
Traits
Proficiency Bonus
+2
Actions
Multiattack
The champion makes two Arcane Burst attacks or makes one Arcane Burst attack and uses Spellcasting.
Arcane Burst
Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 8 (1d10 + 3) force damage.
Spellcasting
The champion casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13):
- At will: Light, Mage Armor (self only), Mage Hand, Minor Illusion
- 2/day each: Charm Person, Disguise Self, Silent Image
- 1/day each: Crown of Madness, Shatter
Aura of Deception (1/Day) (Bonus Action)
The champion emits an aura of ghostly illusions that fills a 10-foot-radius sphere centered on itself. While this aura is active, creatures have disadvantage on attack rolls against the champion and any of the champion's allies that are in the aura. The aura moves with the champion and lasts for 1 minute, until the champion has the incapacitated condition, or until the champion uses another bonus action to end the aura.
recharge
1/DAY
Spells
light, mage armor, mage hand, minor illusion, charm person, disguise self, silent image, crown of madness, shatter