Chishinix' Head

Phandelver and Below: The Shattered Obelisk p. 147

Size
Tiny
Type
aberration
Alignment
unaligned
AC
14
Hit Points
54 (12d4+24)
Speed
walk 10 ft.
Resistances
psychic
Condition Immunities
blinded
Senses
blindsight 30 ft. (can't see beyond this radius)
Passive Perception
11
Challenge
3
STR
1
−5
DEX
18
+4
CON
14
+2
INT
5
−3
WIS
12
+1
CHA
7
−2

Traits

Magic Resistance

The head has advantage on saving throws against spells and other magical effects.

Actions

Psychic Slam

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (3d10) psychic damage.

Leech (Bonus Action)

The head targets one creature within 5 feet of itself and forces the target to make a DC 14 Dexterity saving throw. On a failed save, the head enters the target's space and attaches to the target. While the head is attached, the target takes 7 (3d4) piercing damage at the start of each of its turns, and the head can't use Leech again until it detaches. It can detach itself by spending 5 feet of its movement. As an action, the target or a creature within 5 feet of the target can detach the head by succeeding on a DC 15 Strength check.

Other data

description