Chitine

Mordenkainen Presents: Monsters of the Multiverse p. 75,

Size
Small
Type
monstrosity
Alignment
typically chaotic evil
AC
14 (hide armor)
Hit Points
18 (4d6+4)
Speed
walk 30 ft., climb 30 ft.
Skills
Athletics +4, Stealth +4
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Undercommon
Challenge
1/2
STR
10
+0
DEX
14
+2
CON
12
+1
INT
10
+0
WIS
10
+0
CHA
7
−2

Traits

Proficiency Bonus

+2

Fey Ancestry

The chitine has advantage on saving throws against being charmed, and magic can't put the chitine to sleep.

Sunlight Sensitivity

While in sunlight, the chitine has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Web Sense

While in contact with a web, the chitine knows the exact location of any other creature in contact with the same web.

Web Walker

The chitine ignores movement restrictions caused by webbing.

Actions

Multiattack

The chitine makes three Dagger attacks.

Dagger

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Other data

description