Chuhaister

Creature Codex (3pp)

Size
Large
Type
giant
Alignment
chaotic evil
AC
16 (natural armor)
Hit Points
157 (15d10+75)
Speed
walk 40 ft.
Saving Throws
Con +8
Skills
Athletics +9
Immunities
poison
Condition Immunities
charmed, poisoned
Senses
darkvision 120 ft.
Passive Perception
10
Languages
Giant, Orc, Sylvan
Challenge
7
Environment
forest
STR
22
+6
DEX
1
−5
CON
1
−5
INT
1
−5
WIS
10
+0
CHA
11
+0

Traits

Feybane

Creatures of the fey type don't recover spells during a long rest while within 60 feet of the chuhaister.

In addition, the chuhaister automatically sees through magical illusions created by spells of 3rd level or lower and has advantage on saving throws and ability checks to detect or see through illusion spells of 4th level or higher.

Light Sensitivity

While in bright light, the chuhaister has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack

The chuhaister makes two greatclub attacks.

Greatclub

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 23 (5d6 + 6) bludgeoning damage.

Rock

Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 33 (5d10 + 6) bludgeoning damage.

Reactions

Deadfall Shield (Recharge 5-6)

When the chuhaister or one ally within 30 feet of it is hit by an attack, the chuhaister can create a magical, wooden barrier that interrupts the attack. The attack causes no damage.

The shield splinters and disappears afterwards.

recharge

D5

Other data

description