Clockwork Observer
Keys from the Golden Vault p. 85
- Size
- Tiny
- Type
- construct
- Alignment
- unaligned
- AC
- 14 (natural armor)
- Hit Points
- 7 (2d4+2)
- Speed
- walk 0 ft., fly 30 ft. (hover), canHover true ft.
- Skills
- Perception +6
- Immunities
- poison
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 16
- Languages
- understands the languages of its creator but can't speak
- Challenge
- 0
- Lineage
- Clockwork
STR
1
−5
DEX
16
+3
CON
13
+1
INT
3
−4
WIS
15
+2
CHA
1
−5
Traits
Proficiency Bonus
+2
Flyby
The observer doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Telepathic Bond
While the observer is within 1 mile of its creator, it can magically convey what it sees to its creator, and the two can communicate telepathically.
Unusual Nature
The observer doesn't need air, food, drink, or sleep.
Actions
Shriek
The observer emits a mechanical shriek until the start of its next turn or until it drops to 0 hit points. This shriek can be heard within a range of 300 feet.