Clockwork Soldier
Creature Codex (3pp)
- Size
- Medium
- Type
- construct
- Alignment
- unaligned
- AC
- 12 (natural armor)
- Hit Points
- 45 (6d8+18)
- Speed
- walk 30 ft.
- Skills
- Athletics +5
- Immunities
- poison, psychic
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Common
- Challenge
- 1
STR
13
+1
DEX
13
+1
CON
16
+3
INT
5
−3
WIS
10
+0
CHA
1
−5
Traits
Immutable Form
The soldier is immune to any spell or effect that would alter its form.
Intimidating Legions
A single clockwork soldier's rigid movements appear silly, but, when gathered in numbers, they become an inhuman terror. When the clockwork soldier makes a Charisma (Intimidation) check, it gains a bonus on that check equal to the number of other clockwork soldiers the target can see or hear.
Magic Resistance
The soldier has advantage on saving throws against spells and other magical effects.
Actions
Halberd
Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.
Overdrive Flurry (Recharge 6)
The soldier makes four halberd attacks. After taking this action, it is stunned until the end of its next turn.
recharge
D6