Clockwork Soldier

Creature Codex (3pp)

Size
Medium
Type
construct
Alignment
unaligned
AC
12 (natural armor)
Hit Points
45 (6d8+18)
Speed
walk 30 ft.
Skills
Athletics +5
Immunities
poison, psychic
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common
Challenge
1
STR
13
+1
DEX
13
+1
CON
16
+3
INT
5
−3
WIS
10
+0
CHA
1
−5

Traits

Immutable Form

The soldier is immune to any spell or effect that would alter its form.

Intimidating Legions

A single clockwork soldier's rigid movements appear silly, but, when gathered in numbers, they become an inhuman terror. When the clockwork soldier makes a Charisma (Intimidation) check, it gains a bonus on that check equal to the number of other clockwork soldiers the target can see or hear.

Magic Resistance

The soldier has advantage on saving throws against spells and other magical effects.

Actions

Halberd

Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.

Overdrive Flurry (Recharge 6)

The soldier makes four halberd attacks. After taking this action, it is stunned until the end of its next turn.

recharge

D6

Other data

description