Cloud Giant of Evil Air

Bigby Presents: Glory of the Giants p. 125

Size
Huge
Type
giant
Alignment
typically neutral evil
AC
14 (natural armor)
Hit Points
200 (16d12+96)
Speed
walk 40 ft., fly 40 ft.
Saving Throws
Wis +7, Con +10, Cha +8
Skills
Insight +7, Stealth +4, Perception +7
Passive Perception
17
Languages
Auran, Common, Giant
Challenge
12
Lineage
Cloud Giant
STR
27
+8
DEX
10
+0
CON
22
+6
INT
12
+1
WIS
16
+3
CHA
19
+4

Traits

Proficiency Bonus

+4

Flyby

The giant doesn't provoke an opportunity attack when it flies out of an enemy's reach.

Actions

Multiattack

The giant makes two Scimitar attacks and one Storm Boomerang attack.

Scimitar

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (3d6 + 8) slashing damage.

Storm Boomerang

Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 15 (3d4 + 8) bludgeoning damage plus 7 (2d6) thunder damage, and the target must succeed on a DC 16 Constitution saving throw or have the stunned condition until the end of its next turn. Hit or Miss: The boomerang magically returns to the giant's hand immediately after the attack.

Spellcasting

The giant casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):

  • At will: detect magic, fog cloud, light
  • 1/day: gaseous form
  • 2/day: telekinesis

Spells

detect magic, fog cloud, light, gaseous form, telekinesis

Other data

description

Given their inherent link to elemental air, cloud giants who turn from the gods of the Ordning often gravitate to the service of Yan-C-Bin, Prince of Evil Air. These giants' cunning, charisma, and sheer physical and magical might make them well suited to leadership positions in the cults of Elemental Evil. A cult with a cloud giant at its head can be a formidable force of corruption and destruction in the world. As if that weren't enough, cloud giants often bring tremendous wealth with them, swelling the cult's coffers to finance more far-reaching operations. A cloud giant dedicated to Evil Air wears a magic vest adorned with wings made from roc feathers and enchanted with elemental air, allowing the giant to fly. The vest functions only for the giant who wears it.