Cloud Giant Smiling One

Mordenkainen Presents: Monsters of the Multiverse p. 81,

Size
Huge
Type
giant
Alignment
typically chaotic neutral
AC
15 (natural armor)
Hit Points
250 (20d12+120)
Speed
walk 40 ft., fly 40 ft. (hover)
Saving Throws
Con +10, Int +6, Cha +7
Skills
Deception +11, Insight +7, Perception +11, Sleight of Hand +9
Passive Perception
21
Languages
Common, Giant
Challenge
11
Lineage
Cloud Giant
STR
26
+8
DEX
12
+1
CON
22
+6
INT
15
+2
WIS
16
+3
CHA
17
+3

Traits

Proficiency Bonus

+4

Control Weather (8th-level Spell)

The giant can cast the control weather spell, requiring no material components and using Charisma as the spellcasting ability.

Actions

Multiattack

The giant makes two Slam attacks or two Telekinetic Strike attacks.

Slam

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage plus 5 (1d10) psychic damage.

Telekinetic Strike

Ranged Spell Attack: +7 to hit, range 240 ft., one target. Hit: 25 (4d10 + 3) force damage.

Change Shape

The giant magically transforms to look and feel like a Beast or a Humanoid it has seen or to return to its true form. Any equipment the giant is wearing or carrying is absorbed by the new form. Its statistics, other than its size, don't change. It reverts to its true form if it dies.

Spellcasting

The giant casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):

  • At will: detect magic, fog cloud, light, minor illusion
  • 3/day each: invisibility, silent image, suggestion, tongues
  • 1/day each: gaseous form, major image

Cloud Step (Recharge 4-6) (Bonus Action)

The giant teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.

recharge

D4

Spells

Control Weather, detect magic, fog cloud, light, minor illusion, invisibility, silent image, suggestion, tongues, gaseous form, major image

Other data

description