Constructed Commoner
Candlekeep Mysteries p. 149
- Size
- Medium
- Type
- construct
- AC
- 15 (natural armor)
- Hit Points
- 6 (1d8+2)
- Speed
- walk 25 ft.
- Immunities
- poison
- Condition Immunities
- exhaustion, poisoned
- Passive Perception
- 10
- Languages
- Common
- Challenge
- 0
- Lineage
- Commoner
STR
10
+0
DEX
10
+0
CON
15
+2
INT
10
+0
WIS
10
+0
CHA
10
+0
Traits
Proficiency Bonus
+2
Unusual Nature
The commoner doesn't require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest. When it drops to 0 hit points, it becomes a lifeless object.
Actions
Club
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.