Constructed Commoner

Candlekeep Mysteries p. 149

Size
Medium
Type
construct
AC
15 (natural armor)
Hit Points
6 (1d8+2)
Speed
walk 25 ft.
Immunities
poison
Condition Immunities
exhaustion, poisoned
Passive Perception
10
Languages
Common
Challenge
0
Lineage
Commoner
STR
10
+0
DEX
10
+0
CON
15
+2
INT
10
+0
WIS
10
+0
CHA
10
+0

Traits

Proficiency Bonus

+2

Unusual Nature

The commoner doesn't require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest. When it drops to 0 hit points, it becomes a lifeless object.

Actions

Club

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Other data

description