Coral
Misplaced Monsters: Volume One p. 4
- Size
- Large
- Type
- fey
- Alignment
- chaotic good
- AC
- 17 (natural armor)
- Hit Points
- 135 (18d10+36)
- Speed
- walk 10 ft., fly 60 ft., swim 60 ft.
- Saving Throws
- Dex +5, Con +6, Wis +8, Cha +8
- Skills
- Arcana +6, Insight +8, Perception +8
- Immunities
- Poison
- Condition Immunities
- Poisoned
- Senses
- blindsight 60 ft.
- Passive Perception
- 18
- Languages
- Common, Primordial, Sylvan
- Challenge
- 9
Traits
Proficiency Bonus
+4
Magic Resistance
Coral has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
Coral makes two Hoof attacks and uses Tail Thump.
Hoof
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
Tail Thump
Coral slams her tail down, unleashing a burst of magical force toward one creature she can see within 60 feet of her. The target must make a DC 16 Dexterity saving throw. On a failed save, the target takes 22 (4d10) force damage and has the prone condition. On a successful save, the target takes half as much damage only. If this damage reduces the target to 0 hit points, the target dies, and its body is reduced to fine dust.
Gift of Speech (1/Day)
Coral targets one Beast she can see within 10 feet of herself. The target gains the ability to understand and speak Common or Sylvan (Coral's choice) for 10 minutes.
recharge
1/DAY
Bubbles of Whimsy (2/Day) (Bonus Action)
Coral produces a stream of magical bubbles from her horn. These bubbles float toward a creature Coral can see within 60 feet of herself. Roll a d6 to determine the bubbles' effect:
1-2: Bolstering Treat. The bubbles transform into 1d4 cookies that appear in the target's space. The target gains 11 (2d8 + 2) temporary hit points if it immediately uses its reaction to eat one of the cookies. Any leftover cookies are delicious but confer no benefits.
3-4: Sparkle Burst. The bubbles transform into glitter that swirls around the target before bursting outward. Each creature within 5 feet of the target must succeed on a DC 16 Constitution saving throw or have the blinded condition until the start of Coral's next turn.
5-6: Stink Bomb Shield. The bubbles transform into a foul-smelling cloud of gas that surrounds and shields the target. The target has half cover until the gas disappears at the start of Coral's next turn.
recharge
2/DAY
Other data
description
Coral lives in the ocean and in the clouds. Cookies are her favorite snack. She has the power to bolster other creatures, and she can bestow upon animals the ability to speak for a short time. When she is upset, her rainbow tail lights up. If she smacks her tail on the ground, magical force spreads outward to engulf an enemy, potentially turning it to dust. When Coral has the hiccups, bubbles shoot from her horn. These bubbles transform into tasty cookies, bursts of glitter, and protective clouds of stinky gas.