Corrupting Ooze

Tome of Beasts (Third Party)

Size
Large
Type
ooze
Alignment
neutral evil
AC
12 (natural armor)
Hit Points
115 (10d10+60)
Speed
walk 20 ft., swim 30 ft.
Skills
Stealth +3
Resistances
slashing, bludgeoning
Immunities
acid, fire, poison
Condition Immunities
exhaustion, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft., tremorsense 60 ft.
Passive Perception
5
Languages
-
Challenge
5
Lineage
Ooze
STR
16
+3
DEX
10
+0
CON
22
+6
INT
4
−3
WIS
2
−4
CHA
1
−5

Traits

Corrupting Touch

When a corrupting ooze scores a critical hit or starts its turn with a foe grappled, it can dissolve one leather, metal, or wood item of its choosing in the possession of the target creature. A mundane item is destroyed automatically; a magical item is destroyed if its owner fails to make a successful DC 16 Dexterity saving throw.

Strong Swimmer

A corrupting ooze naturally floats on the surface of water. It swims with a pulsating motion that propels it faster than walking speed.

Actions

Slam

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 3 (1d6) acid damage, and the target is grappled (escape DC 13).

Other data

description