Cranium Rat Squeaker Swarm

Planescape: Adventures in the Multiverse - Morte's Planar Parade p. 22,

Size
Medium
Type
aberration
Alignment
typically neutral
AC
12
Hit Points
76 (17d8)
Speed
walk 30 ft.
Resistances
bludgeoning, piercing, slashing
Condition Immunities
charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Senses
darkvision 30 ft.
Passive Perception
10
Languages
telepathy 30 ft.
Challenge
5
Lineage
Cranium Rat
STR
9
−1
DEX
14
+2
CON
10
+0
INT
15
+2
WIS
11
+0
CHA
14
+2

Traits

Proficiency Bonus

+3

Psychic Messenger

The swarm can use its sending spell to target someone familiar to a creature in telepathic contact with the swarm.

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can't regain hit points or gain temporary hit points.

Telepathic Shroud

The swarm is immune to any effect that would sense its emotions or read its thoughts, as well as to divination spells.

Actions

Bites

Melee Weapon Attack: +5 to hit, reach 0 ft., one target in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer, plus 22 (5d8) psychic damage.

Spellcasting (Psionics)

The swarm casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 13):

  • At will: command, detect thoughts, sending*
  • 1/day each: confusion, dominate monster

*To cast this spell, the swarm must have more than half its hit points remaining.

Illumination (Bonus Action)

The swarm sheds dim light from its brains in a 5-foot radius, increases the illumination to bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius, or extinguishes the light.

Spells

command, detect thoughts, sending, confusion, dominate monster

Other data

description