Crokek'toeck

Baldur's Gate: Descent Into Avernus p. 231

Size
Gargantuan
Type
fiend (demon)
Alignment
chaotic evil
AC
15 (natural armor)
Hit Points
297 (17d20+119)
Speed
walk 60 ft., swim 60 ft.
Saving Throws
Con +12, Wis +5
Resistances
cold, fire, lightning; bludgeoning, piercing, slashing from nonmagical attacks
Immunities
poison
Condition Immunities
charmed, frightened, poisoned
Senses
darkvision 120 ft.
Passive Perception
10
Languages
understands Abyssal but can't speak
Challenge
14
STR
28
+9
DEX
10
+0
CON
24
+7
INT
6
−2
WIS
10
+0
CHA
13
+1

Traits

Amphibious

Crokek'toeck can breathe air and water.

Magic Resistance

Crokek'toeck has advantage on saving throws against spells and other magical effects.

Magic Weapons

Crokek'toeck's weapon attacks are magical.

Secure Memory

Crokek'toeck is immune to the waters of the River Styx as well as any effect that would steal or modify its memories or detect or read its thoughts.

Standing Leap

Crokek'toeck's long jump is up to 60 feet and its high jump is up to 30 feet, with or without a running start.

Actions

Bite

Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 44 (10d6 + 9) piercing damage.

Disgorge Allies (Recharge 6)

Crokek'toeck opens its mouth and disgorges 1d4 barlgura, 3d6 gnoll led by 1 gnoll fang of Yeenoghu, 6d6 dretch, or 1d3 vrock. Each creature it disgorges appears in an unoccupied space within 30 feet of Crokek'toeck's mouth, or the next closest unoccupied space.

recharge

D6

Other data

description

Crokek'toeck is Yeenoghu's demonic pet. Resembling a giant mudskipper with the teeth, fur, ears, and laugh of a hyena, this unique demon can hold smaller demons in its gullet and disgorge them anywhere Yeenoghu wishes. Immune to the mind-shattering effects of the River Styx, Crokek'toeck is often used to transport smaller demons (and sometimes Yeenoghu himself) through the Styx's terrible waters.