Crow
Waterdeep: Dungeon of the Mad Mage p. 302
- Size
- Tiny
- Type
- beast
- Alignment
- unaligned
- AC
- 12
- Hit Points
- 1 (1d4-1)
- Speed
- walk 10 ft., fly 50 ft.
- Skills
- Perception +3
- Passive Perception
- 13
- Challenge
- 0
- Lineage
- Crow
- Environment
- swamp, hill, urban
STR
2
−4
DEX
14
+2
CON
8
−1
INT
2
−4
WIS
12
+1
CHA
6
−2
Traits
Mimicry
The crow can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.
Actions
Beak
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage.