Cueyatl Warrior
Creature Codex (3pp)
- Size
- Small
- Type
- humanoid
- Alignment
- lawful evil
- AC
- 13 (leather armor)
- Hit Points
- 36 (8d6+8)
- Speed
- walk 30 ft., climb 20 ft., swim 30 ft.
- Saving Throws
- Str +2
- Skills
- Acrobatics +4, Survival +2
- Senses
- darkvision 60 ft.
- Passive Perception
- 5
- Challenge
- 1
STR
12
+1
DEX
1
−5
CON
1
−5
INT
12
+1
WIS
1
−5
CHA
1
−5
Traits
Amphibious
The cueyatl can breathe air and water.
Jungle Camouflage
The cueyatl has advantage on Dexterity (Stealth) checks made to hide in jungle terrain.
Slippery
The cueyatl has advantage on saving throws and ability checks made to escape a grapple.
Standing Leap
The cueyatl's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
Battleaxe
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage plus 7 (2d6) poison damage, or 7 (1d10 + 2) slashing damage plus 7 (2d6) poison damage if used with two hands.