Cueyatl Warrior

Creature Codex (3pp)

Size
Small
Type
humanoid
Alignment
lawful evil
AC
13 (leather armor)
Hit Points
36 (8d6+8)
Speed
walk 30 ft., climb 20 ft., swim 30 ft.
Saving Throws
Str +2
Skills
Acrobatics +4, Survival +2
Senses
darkvision 60 ft.
Passive Perception
5
Challenge
1
STR
12
+1
DEX
1
−5
CON
1
−5
INT
12
+1
WIS
1
−5
CHA
1
−5

Traits

Amphibious

The cueyatl can breathe air and water.

Jungle Camouflage

The cueyatl has advantage on Dexterity (Stealth) checks made to hide in jungle terrain.

Slippery

The cueyatl has advantage on saving throws and ability checks made to escape a grapple.

Standing Leap

The cueyatl's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Battleaxe

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage plus 7 (2d6) poison damage, or 7 (1d10 + 2) slashing damage plus 7 (2d6) poison damage if used with two hands.

Other data

description