Death Kiss

Mordenkainen Presents: Monsters of the Multiverse p. 85,

Size
Large
Type
aberration (beholder)
Alignment
typically neutral evil
AC
15 (natural armor)
Hit Points
142 (15d10+60)
Speed
walk 0 ft., fly 30 ft. (hover)
Saving Throws
Con +8, Wis +5
Skills
Perception +5
Immunities
lightning
Condition Immunities
prone
Senses
darkvision 120 ft.
Passive Perception
15
Languages
Deep Speech, Undercommon
Challenge
10
STR
18
+4
DEX
14
+2
CON
18
+4
INT
10
+0
WIS
12
+1
CHA
10
+0

Traits

Proficiency Bonus

+4

Lightning Blood

A creature within 5 feet of the death kiss takes 5 (1d10) lightning damage whenever it hits the death kiss with a melee attack that deals piercing or slashing damage.

Actions

Multiattack

The death kiss makes three Tentacle attacks. Up to three of these attacks can be replaced by Blood Drain—one replacement per tentacle grappling a creature.

Tentacle

Melee Weapon Attack: +8 to hit, reach 20 ft., one target. Hit: 11 (2d6 + 4) piercing damage, and the target is grappled (escape DC 14) if it is a Huge or smaller creature.

Until this grapple ends, the target is restrained, and the death kiss can't use the same tentacle on another target. The death kiss has ten tentacles.

Blood Drain

One creature grappled by a tentacle of the death kiss must make a DC 16 Constitution saving throw. On a failed save, the target takes 22 (4d10) lightning damage, and the death kiss regains half as many hit points.

Other data

description