Demos Magen
Icewind Dale: Rime of the Frostmaiden p. 300
- Size
- Medium
- Type
- construct
- Alignment
- unaligned
- AC
- 16 (chain mail)
- Hit Points
- 51 (6d8+24)
- Speed
- walk 30 ft.
- Immunities
- poison
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, poisoned
- Passive Perception
- 10
- Languages
- understands the languages of its creator but can't speak
- Challenge
- 2
- Lineage
- Magen
Traits
Fiery End
If the magen dies, its body disintegrates in a harmless burst of fire and smoke, leaving behind anything it was wearing or carrying.
Magic Resistance
The magen has advantage on saving throws against spells and other magical effects.
Unusual Nature
The magen doesn't require air, food, drink, or sleep.
Actions
Multiattack
The magen makes two melee attacks.
Greatsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Light Crossbow
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Other data
description
Demos magen wear armor, wield weapons, and typically serve as guards.
Magen are magical, humanlike beings created by a wizard spell (see the create magen spell in appendix D) or by other arcane methods.
Though magen look like humanoids with green skin, they are constructs. When one is wounded, its blood is seen to have the color and consistency of mercury. They exist purely through magical means. When one is killed, its body disappears in a burst of harmless fire and a cloud of smoke that quickly dissipates.