Desert Giant
Tome of Beasts (Third Party)
- Size
- Huge
- Type
- giant
- Alignment
- neutral
- AC
- 17 (natural armor)
- Hit Points
- 175 (14d12+84)
- Speed
- walk 40 ft.
- Saving Throws
- Str +12, Con +10, Cha +6
- Skills
- Perception +8, Stealth +4, Survival +8
- Immunities
- fire
- Passive Perception
- 18
- Languages
- Common, Giant
- Challenge
- 9
- Lineage
- Giant
STR
27
+8
DEX
10
+0
CON
22
+6
INT
13
+1
WIS
18
+4
CHA
15
+2
Traits
Sand Camouflage
The giant has advantage on Dexterity (Stealth) checks made to hide in sandy terrain.
Wasteland Stride
The giant ignores difficult terrain caused by sand, gravel, or rocks.
Actions
Multiattack
The giant makes two falchion attacks.
Falchion
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 23 (6d4 + 8) slashing damage.
Rock
Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.