Dissimortuum

Tome of Beasts (Third Party)

Size
Medium
Type
undead
Alignment
chaotic evil
AC
15 (natural armor)
Hit Points
112 (15d8+45)
Speed
walk 30 ft., climb 30 ft.
Saving Throws
Con +6
Resistances
bludgeoning, piercing, and slashing from nonmagical weapons
Immunities
necrotic, poison
Condition Immunities
charmed, exhaustion, poisoned
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common
Challenge
7
STR
14
+2
DEX
10
+0
CON
16
+3
INT
8
−1
WIS
11
+0
CHA
18
+4

Traits

Spider Climb

The dissimortuum can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

The dissimortuum makes three claw attacks.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 15 (3d8 + 2) slashing damage.

Terrifying Mask

Each non-undead creature within 60 feet of the dissimortuum that can see it must make a successful DC 15 Wisdom saving throw or be frightened for 1d8 rounds. If a target's saving throw is successful or the effect ends for it, the target becomes immune to all dissimortuum's terrifying masks for the next 24 hours.

Other data

description