Dissimortuum
Tome of Beasts (Third Party)
- Size
- Medium
- Type
- undead
- Alignment
- chaotic evil
- AC
- 15 (natural armor)
- Hit Points
- 112 (15d8+45)
- Speed
- walk 30 ft., climb 30 ft.
- Saving Throws
- Con +6
- Resistances
- bludgeoning, piercing, and slashing from nonmagical weapons
- Immunities
- necrotic, poison
- Condition Immunities
- charmed, exhaustion, poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Common
- Challenge
- 7
STR
14
+2
DEX
10
+0
CON
16
+3
INT
8
−1
WIS
11
+0
CHA
18
+4
Traits
Spider Climb
The dissimortuum can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Multiattack
The dissimortuum makes three claw attacks.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 15 (3d8 + 2) slashing damage.
Terrifying Mask
Each non-undead creature within 60 feet of the dissimortuum that can see it must make a successful DC 15 Wisdom saving throw or be frightened for 1d8 rounds. If a target's saving throw is successful or the effect ends for it, the target becomes immune to all dissimortuum's terrifying masks for the next 24 hours.