Diva
Journeys through the Radiant Citadel p. 72
- Size
- Medium
- Type
- humanoid (any race)
- Alignment
- any alignment
- AC
- 13 (leather armor)
- Hit Points
- 16 (3d8+3)
- Speed
- walk 30 ft.
- Skills
- Nature +4, Survival +5, Stealth +6, Perception +5
- Passive Perception
- 15
- Languages
- any one language (usually Common)
- Challenge
- 1/2
- Lineage
- Diva
STR
11
+0
DEX
14
+2
CON
12
+1
INT
11
+0
WIS
13
+1
CHA
11
+0
Traits
Proficiency Bonus
+2
Keen Hearing and Sight
The diva has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack
The diva makes two melee attacks.
Broken Bottle
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.