Doomguard Rot Blade
Planescape: Adventures in the Multiverse - Morte's Planar Parade p. 56,
- Size
- Small
- Type
- humanoid
- Alignment
- any alignment
- AC
- 18 (plate armor)
- Hit Points
- 97 (13d8+39)
- Speed
- walk 30 ft.
- Saving Throws
- Str +7, Con +6
- Skills
- Perception +3
- Resistances
- necrotic
- Passive Perception
- 13
- Languages
- Common plus two more languages
- Challenge
- 6
- Lineage
- Doomguard
Traits
Proficiency Bonus
+3
Actions
Multiattack
The rot blade makes two Entropic Blade or Entropic Javelin attacks.
Entropic Blade
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage plus 7 (2d6) necrotic damage. A creature killed by this attack has its body and everything it is wearing or carrying, except for magic items, reduced to ash. Hit or Miss: The rot blade can cause the blade to emit a burst of entropic magic in a 10-foot-radius sphere centered on the weapon. Each creature in that area other than the rot blade must succeed on a DC 13 Constitution saving throw or take 6 (1d12) necrotic damage. The blade can emit entropic magic in this way only once per turn.
Entropic Javelin
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 13 (2d12) necrotic damage. A creature killed by this attack has its body and everything it is wearing or carrying, except for magic items, reduced to ash.