Doomspeaker
Creature Codex (3pp) p. 399
- Size
- Medium
- Type
- humanoid (any race)
- Alignment
- chaotic evil
- AC
- 15 (shield)
- Hit Points
- 78 (12d8+24)
- Speed
- walk 30 ft.
- Saving Throws
- Con +5, Wis +4
- Skills
- Religion +6
- Resistances
- necrotic
- Passive Perception
- 11
- Challenge
- 6
Traits
Aura of the Funeral Feast
The doomspeaker gains 10 (3d6) temporary hp whenever a creature dies within 10 feet of it.
Pervasive Unholy Smite
Whenever the doomspeaker deals damage with a melee weapon attack, the target takes an extra 9 (2d8) necrotic damage (included in the attack). This damage increases to 13 (3d8) if the target is a celestial, a good-aligned dragon, or a fey.
Spellcasting
The doomspeaker is a 12th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). The doomspeaker has the following Paladin spells prepared:
- 1st level (4 slots): command, searing smite, shield of faith
- 2nd level (3 slots): branding smite, locate object, magic weapon, protection from poison
- 3rd level (3 slots): aura of vitality, blinding smite, dispel magic
Actions
Multiattack
The doomspeaker makes two shortsword attacks.
Shortsword
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 9 (2d8) necrotic damage.
Spells
command, searing smite, shield of faith, branding smite, locate object, magic weapon, protection from poison, aura of vitality, blinding smite, dispel magic
Spell Slots
0, 4, 3, 3