Dragon Eel
Tome of Beasts (Third Party)
- Size
- Huge
- Type
- dragon
- Alignment
- neutral
- AC
- 18 (natural armor)
- Hit Points
- 230 (20d12+100)
- Speed
- walk 20 ft., swim 60 ft.
- Saving Throws
- Str +12, Dex +5, Int +6, Wis +5, Cha +6
- Skills
- Acrobatics +5, Athletics +12, Insight +5, Perception +6
- Immunities
- lightning
- Condition Immunities
- paralyzed, prone
- Senses
- darkvision 60 ft.
- Passive Perception
- 16
- Languages
- Common, Draconic, Primordial
- Challenge
- 12
- Lineage
- Dragon
Traits
Limited Amphibiousness
The dragon eel can breathe air and water, but it needs to be submerged at least once every six hours to avoid suffocation.
Shocking Touch
A dragon eel's body generates a potent charge of lightning. A creature that touches or makes a successful melee attack against a dragon eel takes 5 (1d10) lightning damage.
Storm Glide
During storms, the dragon eel can travel through the air as if under the effects of a fly spell, except using its swim speed.
Actions
Multiattack
The dragon eel makes one bite attack and one tail slap attack.
Bite
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 8) piercing damage plus 5 (1d10) lightning damage, and the target must succeed on a DC 18 Constitution saving throw or become paralyzed for 1d4 rounds.
Tail Slap
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (5d8 + 8) bludgeoning damage plus 5 (1d10) lightning damage and push the target up to 10 feet away.
Lightning Breath (Recharge 6)
The dragon eel exhales lightning in a 60-foot line that is 5 feet wide. Each target in that line takes 55 (10d10) lightning damage, or half damage with a successful DC 18 Dexterity saving throw.
recharge
D6