Drow Gunslinger

Waterdeep: Dragon Heist p. 201

Size
Medium
Type
humanoid (elf)
Alignment
any alignment
AC
18 (studded leather armor, shield)
Hit Points
84 (13d8+26)
Speed
walk 30 ft.
Saving Throws
Dex +6, Con +4, Wis +3
Skills
Perception +3, Stealth +8
Senses
darkvision 120 ft.
Passive Perception
13
Languages
Elvish, Undercommon
Challenge
4
Lineage
Drow
STR
13
+1
DEX
18
+4
CON
14
+2
INT
11
+0
WIS
13
+1
CHA
14
+2

Traits

Fey Ancestry

The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.

Gunslinger

Being within 5 feet of a hostile creature or attacking at long range doesn't impose disadvantage on the drow's ranged attack rolls with a pistol. In addition, the drow ignores half cover and three-quarters cover when making ranged attacks with a pistol.

Sunlight Sensitivity

While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Innate Spellcasting

The drow's spellcasting ability is Charisma (spell save DC 12) It can innately cast the following spells, requiring no material components:

  • At will: dancing lights
  • 1/day each: darkness, faerie fire, levitate (self only)

Actions

Multiattack

The drow makes two shortsword attacks.

Shortsword

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Poisonous Pistol

Ranged Weapon Attack: +6 to hit, range 30/90 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 11 (2d10) poison damage.

Spells

dancing lights, darkness, faerie fire, levitate

Other data

description

Firearms aren't widely available in the North, but some members of Bregan D'aerthe are equipped with Lantanese pistols, bullets, and packets of smokepowder. These drow gunslingers are expert pistoleers, as skilled with their guns as the best archers are with their bows.