Duergar Kavalrachni

Mordenkainen's Tome of Foes p. 189,

Size
Medium
Type
humanoid (dwarf)
Alignment
lawful evil
AC
16 (scale mail, shield)
Hit Points
26 (4d8+8)
Speed
walk 25 ft.
Resistances
poison
Senses
darkvision 120 ft.
Passive Perception
10
Languages
Dwarvish, Undercommon
Challenge
2
Lineage
Duergar, Dwarf
Environment
mountain, underdark
STR
14
+2
DEX
11
+0
CON
14
+2
INT
11
+0
WIS
10
+0
CHA
9
−1

Traits

Cavalry Training

When the duergar hits a target with a melee attack while mounted on a female steeder, the steeder can make one melee attack against the same target as a reaction.

Duergar Resilience

The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed.

Sunlight Sensitivity

While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack

The duergar makes two war pick attacks.

War Pick

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 5 (2d4) poison damage.

Heavy Crossbow

Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Shared Invisibility (Recharges after a Short or Long Rest)

The duergar magically turns invisible for up to 1 hour or until it attacks, it casts a spell, or its concentration is broken (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it. While the invisible duergar is mounted on a female steeder, the steeder is invisible as well. The invisibility ends early on the steeder immediately after it attacks.

recharge

SHORT

Other data

description

You think dwarves are dour and unpleasant? Wait until you meet a duergar.

The cruel duergar plot not only to defeat other dwarves, but to cast down the entire dwarven pantheon in revenge for their being abandoned and left to be enslaved by mind flayers. To this end, duergar train warriors to fulfill a variety of roles.