Dust Goblin
Tome of Beasts (Third Party)
- Size
- Small
- Type
- humanoid (goblinoid)
- Alignment
- neutral evil
- AC
- 14 (leather armor)
- Hit Points
- 5 (1d6+2)
- Speed
- walk 40 ft.
- Skills
- Stealth +7
- Condition Immunities
- charmed, frightened
- Senses
- darkvision 60 ft.
- Passive Perception
- 9
- Languages
- Common, Goblin
- Challenge
- 1/4
- Lineage
- Goblin
STR
8
−1
DEX
16
+3
CON
14
+2
INT
10
+0
WIS
8
−1
CHA
8
−1
Traits
Twisted
When the dust goblin attacks a creature from hiding, its target must make a successful DC 10 Wisdom saving throw or be frightened until the end of its next turn.
Actions
Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Light Crossbow
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.