Dust Goblin

Tome of Beasts (Third Party)

Size
Small
Type
humanoid (goblinoid)
Alignment
neutral evil
AC
14 (leather armor)
Hit Points
5 (1d6+2)
Speed
walk 40 ft.
Skills
Stealth +7
Condition Immunities
charmed, frightened
Senses
darkvision 60 ft.
Passive Perception
9
Languages
Common, Goblin
Challenge
1/4
Lineage
Goblin
STR
8
−1
DEX
16
+3
CON
14
+2
INT
10
+0
WIS
8
−1
CHA
8
−1

Traits

Twisted

When the dust goblin attacks a creature from hiding, its target must make a successful DC 10 Wisdom saving throw or be frightened until the end of its next turn.

Actions

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Light Crossbow

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Other data

description