Elder Ghost Boar

Creature Codex (3pp)

Size
Huge
Type
monstrosity
Alignment
unaligned
AC
15 (natural armor)
Hit Points
104 (11d12+33)
Speed
walk 40 ft.
Senses
darkvision 60 ft.
Passive Perception
11
Languages
Understands Common but can't speak
Challenge
6
Environment
farmland, grassland
STR
22
+6
DEX
9
−1
CON
17
+3
INT
7
−2
WIS
12
+1
CHA
7
−2

Traits

Charge

If the ghost boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 14 (4d6) slashing damage If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Incorporeal Jaunt

As ghost boar.

Relentless (Recharges after a Short or Long Rest)

If the elder ghost boar takes 20 damage or less that would reduce it to 0 hp, it is reduced to 1 hp instead.

recharge

SHORT

Spirit Conduit

When a creature dies within 30 feet of the ghost boar, its spirit can possess the boar, incapacitating the boar for up to 1 minute. During this time, the spirit is affected by the speak with dead spell, speaking through the ghost boar's mouth.

Actions

Multiattack

The elder ghost boar makes two tusk attacks.

Tusk

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.

Reactions

Ghostly Slip

When it is targeted by an attack or spell or is grappled or restrained, the ghost boar becomes momentarily incorporeal. It gains resistance to any damage that isn't force and ends any grappled or restrained conditions on itself.

Other data

description