Eldritch Priest

Grim Hollow: Lairs of Etharis p. 41 (Third Party)

Size
Medium
Type
humanoid (any race)
Alignment
Any Non-good Alignment
AC
13 (chain shirt)
Hit Points
22 (4d8+4)
Speed
walk 30 ft.
Skills
Perception +4, Religion +2
Passive Perception
14
Languages
any two languages
Challenge
2
Lineage
Priest
STR
12
+1
DEX
11
+0
CON
13
+1
INT
10
+0
WIS
15
+2
CHA
10
+0

Traits

Proficiency Bonus

+2

Spellcasting

The eldritch priest is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following cleric spells prepared:

  • Cantrips (at will): eldritch blast, light, sacred flame, thaumaturgy
  • 1st level (4 slots): bane, Tasha's hideous laughter, inflict wounds, sleep
  • 2nd level (3 slots): detect thoughts, see invisibility, spiritual weapon

Actions

Greatclub

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage.

Prophecy of Doom (Recharges after a Short or Long Rest)

The eldritch priest chooses a point it can see within 120 feet of it and rolls on the Eldritch Effects table. Each creature within 15 feet of that point must succeed on a DC 12 Wisdom saving throw or be subjected to an eldritch effect for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Spells

eldritch blast, light, sacred flame, thaumaturgy, bane, Tasha's hideous laughter, inflict wounds, sleep, detect thoughts, see invisibility, spiritual weapon

Spell Slots

0,4,3

Other data

description

"First she spoke of a power greater than the gods. Then there was this ringing in my ears. I don't remember what happened after that, but the nightmares were terrible."