Eldritch Priest
Grim Hollow: Lairs of Etharis p. 41 (Third Party)
- Size
- Medium
- Type
- humanoid (any race)
- Alignment
- Any Non-good Alignment
- AC
- 13 (chain shirt)
- Hit Points
- 22 (4d8+4)
- Speed
- walk 30 ft.
- Skills
- Perception +4, Religion +2
- Passive Perception
- 14
- Languages
- any two languages
- Challenge
- 2
- Lineage
- Priest
Traits
Proficiency Bonus
+2
Spellcasting
The eldritch priest is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following cleric spells prepared:
- Cantrips (at will): eldritch blast, light, sacred flame, thaumaturgy
- 1st level (4 slots): bane, Tasha's hideous laughter, inflict wounds, sleep
- 2nd level (3 slots): detect thoughts, see invisibility, spiritual weapon
Actions
Greatclub
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage.
Prophecy of Doom (Recharges after a Short or Long Rest)
The eldritch priest chooses a point it can see within 120 feet of it and rolls on the Eldritch Effects table. Each creature within 15 feet of that point must succeed on a DC 12 Wisdom saving throw or be subjected to an eldritch effect for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Spells
eldritch blast, light, sacred flame, thaumaturgy, bane, Tasha's hideous laughter, inflict wounds, sleep, detect thoughts, see invisibility, spiritual weapon
Spell Slots
0,4,3
Other data
description
"First she spoke of a power greater than the gods. Then there was this ringing in my ears. I don't remember what happened after that, but the nightmares were terrible."